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WasserXR

WasserXR

Most developers dream of making a game. Far fewer take on the challenge of building an engine that can run one in the first place. Read along to find out what special feature sets Ian's engine apart from Unity and Unreal Engine and how it was developed with VR in mind.

By Deborah Zanette 02 Jun 2026
Galactic Sling: an adventure through space

Galactic Sling: an adventure through space

We interview John Adam about his game Galactic Sling and find out about the development and publishing process.

By Deborah Zanette 16 Apr 2026
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